Agenda Thursday, August 3
8:30 - Welcome
8:40 - Open Game Play
9:15 - PowerPoint group presentation
10:00 - MX controller (everyone tries it out)
10:15 - Snack and Blog
10:30 - Retro Game Play (Frogger, Donkey Kong, PacMan, and DuckHunt)
11:00 - Discussion on 10 most important parts of a video game
11:40 - Video Closet
12:00 - Lunch at Corbett Center Crossroads
1:00 - Open Game Play
1:30 - Prepare for presentation
2:00 - Tour of Mulitmedia
Group Game design Presentation to game developers
2:45 - Writing/Internet assignment (What 2 games do you think that we should buy for the lab, why?)
3:15 - Game play (my choice - paper evaluation)
3:45 - Open game play and final blog
4:10 - Presentation of certificates and T-shirts to consultants
4:20 - Clean up. Thanks to the consultants for their input. (Newsletters and Printed PowerPoint sheets)
Blog question: What did you like most about being able to design your own game? What did you think of the MX controller?
What did you learn here?What was your favorite part? What do you think we could do differently?
Video Closet: What do you think is the most important part of a game?
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