Plans for Week 3
The consultants need more time to work on their storyboards. They will take some time Monday to work on them. At the end of the day on Monday, they will present to developers at 4, taking time during the session to complete storyboards. They will need to walk through the game play, describe why they think it will be fun (based on their research on what makes games fun), and describe why they think game players will learn.
Monday: (not necessarily in this order)
-- storyboarding
-- game play (T games evaluation forms) presentation
-- Videocloset or Blogging: Tell us about developing your game. What was hard about developing their game? what was fun? Would they want to do another one?
-- presentation of storyboards
-- Group Discussion on games development
Tuesday:
- formative with Harry
- game play
- redesign or reskin an existing game (redo DDR to make it another version that is creative or different)
- or -
- continued work on game (depending on what we hear and see on Tuesday)
Wednesday:
- formative with Harry
- game play
- continued game modification
Thursday:
-What we've done this week
-Closing discussion: what was your think tank experience like:
-present t-shirts
-present certificates
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